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- #1
Client AntiCheat 1.3.1
So, this is a simple script that detects suspicious actions on the client side:
- No reload
- Forbidden weapons
- Rapid fire
- Flyhacks
- Speedhacks
- Car Fly and Speedhacks
- Static god and healing
modes When you teleport, heal, or respawn a player, use the "client: respawning" event.
If you want to use something like Medkits or Respawns, you need to run the client: respawning event, which disables AntiCheat for a few seconds, otherwise the player will be flagged.
Do your own stuff for Vehicle Flyhack labeling because on my server you don't do those big car stunt jumps when you're flying at 30 meters. Maybe remove this mark.
NOTE: There are many reasons that can cause false flags, such as high ping or low fps.
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