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New blood effects for the RAGE:MP server | Blood VFX for servers RAGE:MP
This library adds new properties to the mp.game.graphics object (RAGE:MP client).
New properties allow you to use effects when hitting the player with shots.

[COLOR=rgb(97, 189, 109)]The missions of the original GTA5 with these effects are:[/COLOR]
RAGE Multiplayer 1.1.0 and higher is required.
If you've ever played the missions "Grass Roots - Michael" and "Grass Roots - Trevor", you remember these missions had special particle effects when hit by bullets. This resource allows you to use these particle effects on the server.
Installation:
Move the BloodVfx.js file to the client (client_packages) folder of your server, and then add an inclus of this library in the client_packages/index.js file:
JavaScript:
require('./BloodVfx.js');
JavaScript:
const KEY_F2 = 0x71;
const KEY_F3 = 0x72;
const KEY_F4 = 0x73;
const VFX_MODE_DEFAULT = 0;
const VFX_MODE_ALIEN = 1;
const VFX_MODE_CLOWN = 2;
// Pressing F2 will enable alien blood VFX.
mp.keys.bind(KEY_F2, false, () => {
mp.game.graphics.bloodVfxMode = VFX_MODE_ALIEN;
});
// Pressing F3 will enable clown blood VFX.
mp.keys.bind(KEY_F3, false, () => {
mp.game.graphics.bloodVfxMode = VFX_MODE_CLOWN;
});
// Pressing F4 will disable active blood VFX.
mp.keys.bind(KEY_F4, false, () => {
mp.game.graphics.bloodVfxMode = VFX_MODE_DEFAULT;
});
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